Publication Type |
Full-text conference paper published in other conference proceedings
|
Funding for basic activity |
Unknown
|
Defending: |
, |
Publication language |
English (en) |
Title in original language |
Computer Games as a Tool for Improvement of Graphical Education |
Field of research |
2. Engineering and technology |
Sub-field of research |
2.1. Construction and transportation engineering |
Authors |
Ieva Jurāne
|
Keywords |
graphical competence, engineering education, learning games, engineering graphic, learning games |
Abstract |
The article discusses issues concerning educational computer games, focusing on the two questions: why are they necessary, and how can they improve the learning process. The article describes several computer game models which can be implemented for various educational tasks. A certain game, related to make the study of graphical subjects easier and more interesting, is used to provide examples. |
Hyperlink: |
http://www.ndma.lt/sites/default/files/ALTA_2014.pdf  |
Reference |
Jurāne, I. Computer Games as a Tool for Improvement of Graphical Education. In: Advanced Learning Technologies Alta’2014: Conference Proceedings, Lithuania, Kaunas, 16-16 April, 2014. Kaunas: 2014, pp.46-53. ISSN 2351-6410. |
ID |
21905 |