An Efficient Approach to Direct NURBS Surface Rendering for Ray Tracing
The 19th International Conference on Computer Graphics, Visualization and Computer Vision (WSCG'2011): Poster Proceedings 2011
Aleksandrs Sisojevs, Aleksandrs Glazs

Ray tracing is a popular method for generating high quality images. NURBS surface is a popular tool for 3D modeling. There are different approaches to NURBS surface visualization by ray tracing methods. But these methods of computer graphics do not solve this task at an expected level. Therefore in this paper the authors propose to use a new effective approach for NURBS surface visualization by ray tracing method to render objects with high accuracy and quality.


Atslēgas vārdi
NURBS, rendering, direct ray tracing
Hipersaite
http://wscg.zcu.cz/DL/wscg_DL.htm

Sisojevs, A., Glazs, A. An Efficient Approach to Direct NURBS Surface Rendering for Ray Tracing. No: The 19th International Conference on Computer Graphics, Visualization and Computer Vision (WSCG'2011): Poster Proceedings, Čehija, Plzen, 31. Jan-3. Feb., 2011. Plzen: Union Agency, 2011, 9.-12.lpp. ISBN 978-80-86943-81-7.

Publikācijas valoda
English (en)
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