Virtual Reality in Education: Structural Design of an Adaptable Virtual Reality System
2022 6th International Conference on Computer, Software and Modeling (ICCSM 2022) 2022
Evija Cibuļska, Katrina Boločko

The modern education environment is changing rapidly, as is the technology that is being utilized for educational purposes. Emerging advanced technologies such as artificial intelligence (AI), machine learning, cloud computing, and virtual reality (VR) are reshaping education systems and creating new ways to digitalize and modernize education for a new generation of learners. In this paper, a structural design of an adaptable virtual reality system for education is proposed for distance learning and educational support of higher education courses, aiming to increase the degree of interactivity and informational feedback between students and the virtual environment, as well as provide multiple means of interconnectivity, student learning progress analysis, and communication between multiple users to work simultaneously.


Atslēgas vārdi
Training, Solid modeling, Education, Virtual environments, Optimization methods, Virtual reality, Machine learning, Mixed Reality, Virtual Reality, Online Education, Artificial Intelligence, Adaptive Systems
DOI
10.1109/ICCSM57214.2022.00020
Hipersaite
https://ieeexplore.ieee.org/document/9982707

Cibuļska, E., Boločko, K. Virtual Reality in Education: Structural Design of an Adaptable Virtual Reality System. No: 2022 6th International Conference on Computer, Software and Modeling (ICCSM 2022), Itālija, Rome, 21.-23. jūlijs, 2022. Piscataway: IEEE, 2022, 76.-79.lpp. ISBN 978-1-6654-5487-2. e-ISBN 978-1-6654-5486-5. Pieejams: doi:10.1109/ICCSM57214.2022.00020

Publikācijas valoda
English (en)
RTU Zinātniskā bibliotēka.
E-pasts: uzzinas@rtu.lv; Tālr: +371 28399196