Using a Multimedia Game-Based Approach to Empower the Disabled and Help them Achieve their Educational Aspirations
Amazing e-Learning II: Conference Proceedings 2008
Guna Jākobsone-Šņepste, Armands Strazds, Aiga Ozoliņa, Ginta Majore, Atis Kapenieks, Dzintars Tomsons, Jānis Kapenieks, Inta Znotiņa, Aiga Hohfelde

In this study we tested our idea about developing the educational aspirations of the disabled in a multimedia game approach. Our aim was to develop IT and social interactive skills. Right from the start the game concept to teach skills to the disable received enthusiastic support from many special education teachers working with the disabled, game developers, volunteers working with the disabled and political leaders active in supporting social inclusion. In addition, our pilot project identified another target group, the service and support staff who work with the disabled. A number of the staff is eExcluded and lack basic computer skills, although a number are interested in learning these skills


Atslēgas vārdi
e-learning, educational games, information technologies

Jākobsone-Šnepste, G., Strazds, A., Ozoliņa, A., Majore, G., Kapenieks, A., Tomsons, D., Kapenieks, J., Znotiņa, I., Hohfelde, A. Using a Multimedia Game-Based Approach to Empower the Disabled and Help them Achieve their Educational Aspirations. No: Amazing e-Learning II: Conference Proceedings, Taizeme, Bangkok, 7.-11. marts, 2008. Bangkok: e-Learning Center, Suan Dusit Rajabhat University, 2008, 1.-7.lpp.

Publikācijas valoda
English (en)
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