CyberEscape Approach to Advancing Hard and Soft Skills in Cybersecurity Education
            
            Augmented Cognition : 17th International Conference, AC 2023, held as Part of the 25th HCI International Conference, HCII 2023 : Lecture Notes in Computer Science, Vol.14019
            2023
            
        
                Rūta Pirta,
        
                Agnė Brilingaitė,
        
                Evita Roponena,
        
                Karen Parish,
        
                Jānis Grabis,
        
                Ricardo Gregorio Lugo,
        
                Mārtiņš Bonders
        
    
            
            
            Incorporating gamification elements and innovative approaches in training and educational programs are promising for addressing cybersecurity knowledge gaps. Cybersecurity training should consider a combination of hard and soft skills to deal with the diversity of cyber incidents. Therefore, this research aims to investigate if soft skills such as communication and collaboration enhances students’ performance in practical task execution and if the CyberEscape approach promotes students engagement and self-efficacy. This paper presents a cybersecurity game CyberEscape based on the intervention mapping methodology previously defined in the research. A virtualised infrastructure simulating the business environment works as a hybrid escape room. Physical resources and prepared information materials complement the game to support the scenario and ensure student engagement. The work employs a multiple-methods research approach. Participants filled out questionnaires in the pre-event and post-execution phases. Additionally, the participants were involved in small group semi-structured interviews. Results of the pilot study show a positive impact on student competence improvement and increased interest in cybersecurity.
            
            
            
                Atslēgas vārdi
                Crisis communication and collaboration | Cybersecurity education | Escape room design | Gamification | Incident management training | Incident response
            
            
                DOI
                10.1007/978-3-031-35017-7_28
            
            
                Hipersaite
                https://link.springer.com/chapter/10.1007/978-3-031-35017-7_28
            
            
            Pirta-Dreimane, R., Brilingaitė, A., Roponena, E., Parish, K., Grabis, J., Lugo, R., Bonders, M. CyberEscape Approach to Advancing Hard and Soft Skills in Cybersecurity Education. No: Augmented Cognition : 17th International Conference, AC 2023, held as Part of the 25th HCI International Conference, HCII 2023 : Lecture Notes in Computer Science, Vol. 14019, Dānija, Kopenhāgena, 23.-28. jūlijs, 2023. Cham: Springer Nature Switzerland AG, 2023, 441.-459. lpp. ISBN 978-3-031-35016-0. e-ISBN 978-3-031-35017-7. ISSN 0302-9743. e-ISSN 1611-3349. Pieejams: doi:10.1007/978-3-031-35017-7_28
            
                Publikācijas valoda
                English (en)