Try to esCAPE from Cybersecurity Incidents! A Technology-Enhanced Educational Approach
Technology, Knowledge and Learning 2024
Rūta Pirta, Agnė Brilingaitė, Evita Roponena, Karen Parish, Jānis Grabis, Ricardo Gregorio Lugo, Mārtiņš Bonders

Incorporating gamification elements and innovative approaches in training programs are promising for addressing cybersecurity knowledge gaps. Cybersecurity education should combine hard and soft skill development when building the capacity to manage cyber incidents requiring timely communication, team collaboration, and self-efficacy in risk assessment and incident mitigation. The paper presents a design and evaluation of the technology-enhanced cybersecurity education approach CAPE which works as a hybrid escape room. It combines a virtualized infrastructure simulating the business environment and the physical environment where game participants play the role of the incident response team at the organization’s premises. The CAPE could be applied as a student-centered approach in the educational environment. The work employed a multiple-methods research approach to design a gamified approach and investigate crisis communication, collaboration, self-regulation, and technical competences in incident management


Atslēgas vārdi
Crisis communication | Cybersecurity education | Escape room design | Incident management training | Incident response | Serious game | Team collaboration
DOI
10.1007/s10758-024-09769-8
Hipersaite
https://link.springer.com/article/10.1007/s10758-024-09769-8

Pirta, R., Brilingaitė, A., Roponena, E., Parish, K., Grabis, J., Lugo, R., Bonders, M. Try to esCAPE from Cybersecurity Incidents! A Technology-Enhanced Educational Approach. Technology, Knowledge and Learning, 2024, Vol. 29, No. 3, 1.-10.lpp. ISSN 2211-1662. Pieejams: doi:10.1007/s10758-024-09769-8

Publikācijas valoda
English (en)
RTU Zinātniskā bibliotēka.
E-pasts: uzzinas@rtu.lv; Tālr: +371 28399196